Monday, 7 June 2010

Our show in XP2010 and more


We had quite a good warm up band. Mark Streibeck from Google introduced us their Continuous Integration system and it was amazing! Everybody always committing to same head and it must be green all the time. Pretty mind blowing if you think that they have 1500+ product, 10000 developers and 60M+ test cases.

Anyway. My feeling about our presentation was pretty good. If you were there, please give me feedback. It was first time for me and Ran to write something for conference and it was an extremely good experience. I must continue with this path little bit further, because my opinion is that companies should do more scientific research.

The conference was facilitated greatly, everything from preparation of the conference itself to evening programs, or what can you say that we had Jazz musicians improvising and telling the theory about that (which is very close to pair programing) and later on there was a gig by an extreme metal band called Keep of Kalessin (you should check out this).

So, thank you very much and see ya!

Sunday, 6 June 2010

Viking Laws


I was in Trondheim for the XP2010 conference (btw I had a good and educational time, I'll write more details later) and afterwards we visited Oslo with my wife and daughter. I found this extremely neat postcard. It says:

§1 Be brave and aggressive.
Be direct.
Grab all opportunities.
Use varying methods of attack.
Be versatile and agile.
Attack one target at a time.
Don't plan everything in detail.
Use top quality weapons.

§2 Be prepared.
Keep weapons in good condition.
Keep in shape.
Find good battle comrades.
Agree on important points.
Choose one chief.

§3 Be a good merchant.
Find out what the market needs.
Don't promises what you can't keep.
Don't demand overpayment.
Arrange things so that you can return.

§4 Keep the camp in order.
Keep things tidy and organized.
Arrange enjoyable activities which strengthen the group.
Make sure everybody does useful work.
Consult all members of the group for advice.

In the future I wont refer anymore to the Agile Manifesto, the Viking Laws will be the thing ;)

Sunday, 18 April 2010

Experience Report in XP2010: Automated Acceptance Testing of High Capacity Network Gateway

I'm going to be in XP2010 and be one of the presenters of our Experience Report. First time for me to publish something. If you are around, please come to say hello :). Here is our abstract:

Abstract.
In this paper we will explore how agile acceptance testing is applied in testing a high capacity network gateway. We will demonstrate how the organisation managed to grow agile acceptance testing testing from two co-located teams to 20+ multi-site team setup and how acceptance test driven development is applied to complex network protocol testing. We will also cover how the initial ideas that we had of agile acceptance testing evolved during product development. At the end of paper we give recommendations to future projects using agile acceptance testing based on feedback that we have collected from our first customer trials.

Thursday, 8 April 2010

What Key Performance Indicators (KPI) should Agile Team(s) use?


It would be nice to measure how we are doing and also check, has our newly implemented improvements hit the spot. Metrics are always nice, but (un)fortunately only few of them are usable. Here is a list of those KPIs what I think should be used.

Velocity
How many Story Points(SP) has team consumed during previous iterations and use this information to forecast. Keep your Story Points uncorrupted and here you have good and handy tool. If you are wondering what is SP, you should read Mike Cohn's excellent book Agile Estimating And Planning.

Cycle Time
Cycle Time (or Lead Time), means a time from when a customer request comes into a process to a time when it has actually delivered to a customer. Good way to measure the whole process, not only R&D efficiency. With this, you can check how good your flow is.

Boomerangs
Boomerangs are things, which are coming back to the process after they have declared as done and delivered. Because those things are defects like bugs and misunderstandings in customer requirements, this is a measurement for quality and communication. You can read more about this from Gojko Adzic's blog.

Customer Satisfaction
It's good to check, time to time, what people who are paying our salary think about us :)

Saturday, 3 April 2010

Agile Testing vs. Waterfall Testing


We had this small conversation with my colleague, what Agile Testing really is and is there a conceptional difference between these two?

One thing should be common. Both should verify that the customer expectations are satisfied. But when in waterfall way of testing, the testing phase is long and in the beginning of testing condition of software is uncertain, in Agile the emphasis is always on working software, situation where we are each moment should be clear. This is done by using Continuous Integration, with Automated Regression tests.

Finding bugs is one of the main reasons of testing in waterfall model. In Agile, on the other hand, and especially when using Engineering practices like Test Driven Development (TDD) and Acceptance Test Driven Development (ATDD), tests are telling when things are done and bugs are avoided in the first place.

Also iterative way of doing makes planning different. In waterfall, testers have a long period of test planning, but in Agile test planning is made in the same way as everything else, in the last moment (of course not too late :) ) and also it's short term.

Monday, 22 March 2010

Exploratory Testing - Practical Guide


We had a small session with one of our Agile Coaches about Exploratory Testing (ET) and we came out with following practical guide. This guide is written in Scrum Context. I'll try to update this guide, when I explore more about Exploring :)

So what is Exploratory Testing? Word exploring is actually very defining word. Idea is to explore, how product the in our hands is working, and this does not mean only trying to find as many bugs as you can , but also find out how it really is behaving and come familiar with it.

How to do this?

- Product Owner (PO) should be the person, who requests this.
- PO decides the area which is going to be explored.
- You should not write own User Story out of ET, just allocate time in Sprint for it.
- Short 30-60min intensive session.
- Intensive session excludes time for preparation and analysis.
- All observations are written down, during session but not analyzed.
- Analysis happens after session.
- You can use real entities towards System Under Test, or use test tools.

That's all folks. Happy exploring :)

Wednesday, 3 March 2010

Dilemma of: Scrum from Above and Self-managed teams


Scrum values strongly self-managed teams, with a good reason and that probably works nicely, if Scrum has been taken first into use in R&D team(s) and after that it has spread up.

But when you are in situation where Scrum has been decided in the management and it has dropped to teams, situation is pretty much different. Job of a Scrum Master or an Agile Coach becomes very interesting when you offer the gift of self-management to persons who are absolutely not wanting it.

This is again the situation where your people skills are far more valuable than technical skills, because changing people to think that self-management is rather like freedom than a cage of responsibility, is a challenging task.